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Histoires simples
Léopold Mottet 1 students
107 Féronstrée
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Qu’est-ce-qui se trame ici ?
Centre André Baillon
1 Féronstrée
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Night Walk
Maria Chiara Ziosi
85 Rue de la Cathédrale
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Thy Cities Shall With Commerce Shine — Part II
Hattie Wade
35 Rue Souverain Pont
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La Maison Panure – Fève des rois
JJ von Panure
21 Pont d'Île
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MANTERO
Santiago Vélez
4 Rue de la Cathédrale
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Mobile Écriture Automatique
Philippe José Tonnard
109 rue de la Cathédrale
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ST END
Pablo Perez
10 Rue Nagelmackers
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ALREADYMADE n° 3 : Empty Cart or Cardboard Cybertruck
M.Eugène Pereira Tamayo
18 Rue de l'Etuve
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Centre de remise en forme (économie de guerre)
Werner Moron
7 Rue de l'Official (Îlot Saint-Michel)
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Sun(set)(Seed)
Matthieu Michaut
56 Rue Saint-Gilles
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precarity of non-human entities
Gérard Meurant
23 Rue Saint-Michel
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S’aligne, l’inconnue sans lecture
Julia Kremer
40 Rue Hors-Château
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Autumn Collages
Ívar Glói Gunnarsson Breiðfjörð
30 Rue de la Cathédrale
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Rōt Rot Rôt
Janina Fritz
28 Rue des Carmes
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Pierre ventilée
Daniel Dutrieux
14 Rue de la Populaire (Îlot Saint-Michel)
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Peephole
Jacques Di Piazza
31a Rue de la Cathédrale
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Room Eater
Jorge de la Cruz
5 Rue Saint-Michel (Îlot Saint-Michel)
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Behind the Curtain
Francesca Comune
31b Rue de la Cathédrale
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COMMENT
Kim Bradford
16 Rue du Palais
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Pedro Camejo (série Diaspora)
Omar Victor Diop
25 Rue Saint Paul
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L’impasse de la vignette, dans le temps et dans l’espace
Michel Bart and Mathias Vancoppenolle
75 Rue Hors-Château
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Opéra-savon, épisode 1 : L’ Aquarium-Museum
Clara Agnus
20 Rue de la Sirène
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Un paysage inconnu mais familier
#9
Dayoung Jeong
Open call
2135 Place des Déportés
During my childhood, the computer became part of our homes and I grew up watching our daily lives change rapidly. I thus focus naturally on the boundary between the virtual world (a digital world) and the real world. By moving stories, gestures, visual images from the virtual world to the real world (and vice versa), I transform my psychological and physical experiences into artistic creation and I question myself and the story around me. I also try to find my own way of being and my place within the society.
Even if digital technology inspires me a lot for my subjects, I always create tangible pieces, often in an artisanal way, ultimately far from digital technologies. I often use glass and its expressions in my work. This is the influence of my grandfather, who was a glassmaker. The glass seems fragile, but also solid. Sometimes it reflects light and retains light as stage lighting would. They allow me to represent the fantasy adopted in our virtual world. For me, glass has thus become a way to express stories from the theatrical world I watch through my computer screen and that sometimes seems more real than the life in which I physically develop.
I have the feeling that the real world, seen through the virtual world, is a play. Having worked in a theater scenography team, I was also greatly inspired by the universe of stage. I thus found it interesting to create a scenic sphere in the exhibition space.