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Histoires simples
Léopold Mottet 1 students
107 Féronstrée
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Qu’est-ce-qui se trame ici ?
Centre André Baillon
1 Féronstrée
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Night Walk
Maria Chiara Ziosi
85 Rue de la Cathédrale
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Thy Cities Shall With Commerce Shine — Part II
Hattie Wade
35 Rue Souverain Pont
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La Maison Panure – Fève des rois
JJ von Panure
21 Pont d'Île
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MANTERO
Santiago Vélez
4 Rue de la Cathédrale
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Mobile Écriture Automatique
Philippe José Tonnard
109 rue de la Cathédrale
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ST END
Pablo Perez
10 Rue Nagelmackers
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ALREADYMADE n° 3 : Empty Cart or Cardboard Cybertruck
M.Eugène Pereira Tamayo
18 Rue de l'Etuve
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Centre de remise en forme (économie de guerre)
Werner Moron
7 Rue de l'Official (Îlot Saint-Michel)
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Sun(set)(Seed)
Matthieu Michaut
56 Rue Saint-Gilles
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precarity of non-human entities
Gérard Meurant
23 Rue Saint-Michel
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S’aligne, l’inconnue sans lecture
Julia Kremer
40 Rue Hors-Château
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Autumn Collages
Ívar Glói Gunnarsson Breiðfjörð
30 Rue de la Cathédrale
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Rōt Rot Rôt
Janina Fritz
28 Rue des Carmes
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Pierre ventilée
Daniel Dutrieux
14 Rue de la Populaire (Îlot Saint-Michel)
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Peephole
Jacques Di Piazza
31a Rue de la Cathédrale
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Room Eater
Jorge de la Cruz
5 Rue Saint-Michel (Îlot Saint-Michel)
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Behind the Curtain
Francesca Comune
31b Rue de la Cathédrale
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COMMENT
Kim Bradford
16 Rue du Palais
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Pedro Camejo (série Diaspora)
Omar Victor Diop
25 Rue Saint Paul
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L’impasse de la vignette, dans le temps et dans l’espace
Michel Bart and Mathias Vancoppenolle
75 Rue Hors-Château
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Opéra-savon, épisode 1 : L’ Aquarium-Museum
Clara Agnus
20 Rue de la Sirène
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ALLEGRAPARK
#5
Tony Coopman and Lasse Russe
Curator : Bertrand Léonard
9948 Rue de la Cathédrale
AP is a playground. AP is a forest.
The rules are simple : Entertainment as a new reality.
Violence and death are assimilated through the overload of action movies, video games and theme parks.
The coffin is the starting point, it is both an arcade cabinet and a roller coaster cart. The profusion of wooden weapons is the reflection of the multitude of offers proposed by the entertainment society. The windows are the screens that diffuse these epileptic images. AP exploits the ambivalence and the fascination of objects whose function is connected to death. They lose their sacred and moral nature to turn into simple wooden toys.
AP is a dogma based on the virtuality of the existence. Are we still in the game ?
Tony Coopman examines raw materials and assembles them meticulously. As an engineer of the impossible, he transforms them into poetic machines, usually weapons, endowed with their own mechanism and life. He works at the Kunstwerkplaats De Zandberg.
Lasse Russe is an illustrator and a painter. The segmented stroke of his drawings stirs his colorful compositions that are inhabited by his psychedelic and organic motifs. These ornaments dialogue with the destructured illustrations to lead us into a singular graphic narration.
The coffin in the installation benefited from a production and diffusion aid granted by the association Fructôse Dunkerque.
